// Start is called before the first frame update void Start() { cancelTokenSource = new CancellationTokenSource(); gymMachineListener = new GymMachineListener(HurObject.Machine.OptimalRhomb); gymMachineListener.LeftRepHandler += LeftRepHandler; gymMachineListener.RightRepHandler += RightRepHandler; gymMachineListener.StartListener(cancelTokenSource.Token); }
// Start is called before the first frame update void Start() { cancelTokenSource = new CancellationTokenSource(); gymMachineListener = new GymMachineListener((HurObject.Machine)PlayerPrefs.GetInt("SelectedMachine")); gymMachineListener.LeftRepHandler += LeftRepHandler; gymMachineListener.RightRepHandler += RightRepHandler; gymMachineListener.StartListener(cancelTokenSource.Token); }
void Start() { rigBdy = this.GetComponent <Rigidbody2D>(); MainCharAnimator = this.GetComponent <Animator>(); cancelTokenSource = new CancellationTokenSource(); gymMachineListener = new GymMachineListener((HurObject.Machine)PlayerPrefs.GetInt("SelectedMachine")); gymMachineListener.LeftRepHandler += LeftRepHandler; gymMachineListener.RightRepHandler += RightRepHandler; gymMachineListener.StartListener(cancelTokenSource.Token); }
private void Start() { movement = false; LabyrinttiJonesAnimator = GetComponent <Animator>(); // Keep a note of the time the movement started. startTime = Time.time; // Calculate the journey length. journeyLength = Vector2.Distance(startMarker, endMarker); cancelTokenSource = new CancellationTokenSource(); gymMachineListener = new GymMachineListener((HurObject.Machine)PlayerPrefs.GetInt("SelectedMachine")); gymMachineListener.LeftRepHandler += LeftRepHandler; gymMachineListener.RightRepHandler += RightRepHandler; gymMachineListener.StartListener(cancelTokenSource.Token); }
void Start() { cancelTokenSource = new CancellationTokenSource(); gymMachineListener = new GymMachineListener((HurObject.Machine)PlayerPrefs.GetInt("SelectedMachine")); gymMachineListener.LeftRepHandler += LeftRepHandler; gymMachineListener.RightRepHandler += RightRepHandler; gymMachineListener.StartListener(cancelTokenSource.Token); chosenMenuOption = 0; maxMenuOption = 2; mode1 = GameObject.Find("Mode1").GetComponent <Outline>(); mode2 = GameObject.Find("Mode2").GetComponent <Outline>(); mode3 = GameObject.Find("Mode3").GetComponent <Outline>(); mode1Instruction = GameObject.Find("StandardText").GetComponent <Text>(); mode2Instruction = GameObject.Find("EndlessText").GetComponent <Text>(); mode3Instruction = GameObject.Find("UncensoredText").GetComponent <Text>(); }
void Start() { cancelTokenSource = new CancellationTokenSource(); gymMachineListener = new GymMachineListener(HurObject.Machine.BicepsTriceps); gymMachineListener.LeftRepHandler += LeftRepHandler; gymMachineListener.RightRepHandler += RightRepHandler; gymMachineListener.StartListener(cancelTokenSource.Token); chosenMenuOption = 0; maxMenuOption = 3; game1 = GameObject.Find("Game1").GetComponent <Outline>(); game2 = GameObject.Find("Game2").GetComponent <Outline>(); game3 = GameObject.Find("Game3").GetComponent <Outline>(); background1 = GameObject.Find("Background1").GetComponent <Image>(); background2 = GameObject.Find("Background2").GetComponent <Image>(); background3 = GameObject.Find("Background3").GetComponent <Image>(); background4 = GameObject.Find("Background4").GetComponent <Image>(); credits = GameObject.Find("Credits").GetComponent <Outline>(); }
// Start is called before the first frame update void Start() { cancelTokenSource = new CancellationTokenSource(); gymMachineListener = new GymMachineListener(HurObject.Machine.OptimalRhomb); gymMachineListener.LeftRepHandler += LeftRepHandler; gymMachineListener.RightRepHandler += RightRepHandler; gymMachineListener.StartListener(cancelTokenSource.Token); float endScore = PlayerPrefs.GetFloat("points"); string endReasonOfDeath = PlayerPrefs.GetString("reasonOfDeath"); float highScore = PlayerPrefs.GetFloat("highscore"); GameObject.Find("deathreason").GetComponent <Text>().text = endReasonOfDeath; this.GetComponent <Text>().text = "Score: " + endScore.ToString("0"); GameObject.Find("highscore").GetComponent <Text>().text = "High Score: " + highScore.ToString("0"); if (endScore == highScore) { GameObject.Find("reachedhighscore").GetComponent <Text>().text = "NEW HIGH SCORE!"; } }
// Start is called before the first frame update void Start() { cancelTokenSource = new CancellationTokenSource(); gymMachineListener = new GymMachineListener((HurObject.Machine)PlayerPrefs.GetInt("SelectedMachine")); gymMachineListener.LeftRepHandler += LeftRepHandler; gymMachineListener.RightRepHandler += RightRepHandler; gymMachineListener.StartListener(cancelTokenSource.Token); int endScoreNyrkki = PlayerPrefs.GetInt("NyrkkiPoints"); int highScoreNyrkki = PlayerPrefs.GetInt("NyrkkiHighScore"); this.GetComponent <Text>().text = "SCORE: " + endScoreNyrkki.ToString(); if (endScoreNyrkki > highScoreNyrkki) { GameObject.Find("ReachedHighScore").GetComponent <Text>().text = "NEW HIGH SCORE!"; PlayerPrefs.SetInt("NyrkkiHighScore", endScoreNyrkki); highScoreNyrkki = PlayerPrefs.GetInt("NyrkkiHighScore"); } GameObject.Find("HighScore").GetComponent <Text>().text = "HI-SCORE: " + highScoreNyrkki.ToString(); }