// Start is called before the first frame update
 void Start()
 {
     cancelTokenSource  = new CancellationTokenSource();
     gymMachineListener = new GymMachineListener(HurObject.Machine.OptimalRhomb);
     gymMachineListener.LeftRepHandler  += LeftRepHandler;
     gymMachineListener.RightRepHandler += RightRepHandler;
     gymMachineListener.StartListener(cancelTokenSource.Token);
 }
Example #2
0
 // Start is called before the first frame update
 void Start()
 {
     cancelTokenSource  = new CancellationTokenSource();
     gymMachineListener = new GymMachineListener((HurObject.Machine)PlayerPrefs.GetInt("SelectedMachine"));
     gymMachineListener.LeftRepHandler  += LeftRepHandler;
     gymMachineListener.RightRepHandler += RightRepHandler;
     gymMachineListener.StartListener(cancelTokenSource.Token);
 }
Example #3
0
    void Start()
    {
        rigBdy           = this.GetComponent <Rigidbody2D>();
        MainCharAnimator = this.GetComponent <Animator>();

        cancelTokenSource  = new CancellationTokenSource();
        gymMachineListener = new GymMachineListener((HurObject.Machine)PlayerPrefs.GetInt("SelectedMachine"));
        gymMachineListener.LeftRepHandler  += LeftRepHandler;
        gymMachineListener.RightRepHandler += RightRepHandler;
        gymMachineListener.StartListener(cancelTokenSource.Token);
    }
    private void Start()
    {
        movement = false;
        LabyrinttiJonesAnimator = GetComponent <Animator>();
        // Keep a note of the time the movement started.
        startTime = Time.time;

        // Calculate the journey length.
        journeyLength = Vector2.Distance(startMarker, endMarker);

        cancelTokenSource  = new CancellationTokenSource();
        gymMachineListener = new GymMachineListener((HurObject.Machine)PlayerPrefs.GetInt("SelectedMachine"));
        gymMachineListener.LeftRepHandler  += LeftRepHandler;
        gymMachineListener.RightRepHandler += RightRepHandler;
        gymMachineListener.StartListener(cancelTokenSource.Token);
    }
 void Start()
 {
     cancelTokenSource  = new CancellationTokenSource();
     gymMachineListener = new GymMachineListener((HurObject.Machine)PlayerPrefs.GetInt("SelectedMachine"));
     gymMachineListener.LeftRepHandler  += LeftRepHandler;
     gymMachineListener.RightRepHandler += RightRepHandler;
     gymMachineListener.StartListener(cancelTokenSource.Token);
     chosenMenuOption = 0;
     maxMenuOption    = 2;
     mode1            = GameObject.Find("Mode1").GetComponent <Outline>();
     mode2            = GameObject.Find("Mode2").GetComponent <Outline>();
     mode3            = GameObject.Find("Mode3").GetComponent <Outline>();
     mode1Instruction = GameObject.Find("StandardText").GetComponent <Text>();
     mode2Instruction = GameObject.Find("EndlessText").GetComponent <Text>();
     mode3Instruction = GameObject.Find("UncensoredText").GetComponent <Text>();
 }
    void Start()
    {
        cancelTokenSource  = new CancellationTokenSource();
        gymMachineListener = new GymMachineListener(HurObject.Machine.BicepsTriceps);
        gymMachineListener.LeftRepHandler  += LeftRepHandler;
        gymMachineListener.RightRepHandler += RightRepHandler;
        gymMachineListener.StartListener(cancelTokenSource.Token);
        chosenMenuOption = 0;
        maxMenuOption    = 3;
        game1            = GameObject.Find("Game1").GetComponent <Outline>();
        game2            = GameObject.Find("Game2").GetComponent <Outline>();
        game3            = GameObject.Find("Game3").GetComponent <Outline>();
        background1      = GameObject.Find("Background1").GetComponent <Image>();
        background2      = GameObject.Find("Background2").GetComponent <Image>();
        background3      = GameObject.Find("Background3").GetComponent <Image>();
        background4      = GameObject.Find("Background4").GetComponent <Image>();

        credits = GameObject.Find("Credits").GetComponent <Outline>();
    }
    // Start is called before the first frame update
    void Start()
    {
        cancelTokenSource  = new CancellationTokenSource();
        gymMachineListener = new GymMachineListener(HurObject.Machine.OptimalRhomb);
        gymMachineListener.LeftRepHandler  += LeftRepHandler;
        gymMachineListener.RightRepHandler += RightRepHandler;
        gymMachineListener.StartListener(cancelTokenSource.Token);
        float  endScore         = PlayerPrefs.GetFloat("points");
        string endReasonOfDeath = PlayerPrefs.GetString("reasonOfDeath");
        float  highScore        = PlayerPrefs.GetFloat("highscore");

        GameObject.Find("deathreason").GetComponent <Text>().text = endReasonOfDeath;
        this.GetComponent <Text>().text = "Score: " + endScore.ToString("0");
        GameObject.Find("highscore").GetComponent <Text>().text = "High Score: " + highScore.ToString("0");
        if (endScore == highScore)
        {
            GameObject.Find("reachedhighscore").GetComponent <Text>().text = "NEW HIGH SCORE!";
        }
    }
    // Start is called before the first frame update
    void Start()
    {
        cancelTokenSource  = new CancellationTokenSource();
        gymMachineListener = new GymMachineListener((HurObject.Machine)PlayerPrefs.GetInt("SelectedMachine"));
        gymMachineListener.LeftRepHandler  += LeftRepHandler;
        gymMachineListener.RightRepHandler += RightRepHandler;
        gymMachineListener.StartListener(cancelTokenSource.Token);
        int endScoreNyrkki  = PlayerPrefs.GetInt("NyrkkiPoints");
        int highScoreNyrkki = PlayerPrefs.GetInt("NyrkkiHighScore");

        this.GetComponent <Text>().text = "SCORE: " + endScoreNyrkki.ToString();
        if (endScoreNyrkki > highScoreNyrkki)
        {
            GameObject.Find("ReachedHighScore").GetComponent <Text>().text = "NEW HIGH SCORE!";
            PlayerPrefs.SetInt("NyrkkiHighScore", endScoreNyrkki);
            highScoreNyrkki = PlayerPrefs.GetInt("NyrkkiHighScore");
        }
        GameObject.Find("HighScore").GetComponent <Text>().text = "HI-SCORE: " + highScoreNyrkki.ToString();
    }