public async Task StartNextRoundAsync(Guid gameId) { await _gameManager.StartRoundAsync(gameId, async (createdRound, playersIdsInRound) => { var connectionsIds = GetPlayersConnectionsIds(gameId, playersIdsInRound); await Groups.AddConnectionsToGameRoundGroupAsync(gameId, createdRound.Number, connectionsIds); await Clients.GameRoundGroup(gameId, createdRound.Number).SendAsync("round_started", new { roundNumber = createdRound.Number, sortedLetter = createdRound.SortedLetter }); _gameTimer.StartRoundTimer(gameId, createdRound.Number); await _lobbyHubContext.Clients.All.SendAsync("round_started", gameId); }); }