Esempio n. 1
0
    private Vector2 DrivingPosition()
    {
        Vector2 GCM    = groupMod.GetGCM();
        Vector2 target = new Vector3(Config.targetPos.x, Config.targetPos.y);
        Vector2 vec    = GCM - target;

        vec.Normalize();

        return(GCM + vec * (2 * Config.R_a * Mathf.Sqrt(Config.N)));
    }
Esempio n. 2
0
    public override void CollectObservations()
    {
        AddVectorObs(target);
        Vector2 GCM = groupMod.GetGCM();

        AddVectorObs(GCM);
        Vector2 pos = new Vector2(gameObject.transform.position.x, gameObject.transform.position.y);

        AddVectorObs(pos);
        Vector2 furthest = groupMod.GetFurthestSheep();

        AddVectorObs(furthest);
    }