public override void Init() { Buffer buffer = new Buffer(100); buffer.WriteData(0, new List <int>() { 0, 1, 2, 3 }); _bufferId = Gpu.AssignBuffer(buffer); }
public override void Init() { Buffer buffer = new Buffer(100); buffer.WriteData(0, new List <int>() { 0, 1, 2, 3 }); _bufferId = Gpu.AssignBuffer(buffer); }