void OnDrawGizmosSelected() { foreach (EnemyUnit u in Units) { if (u.Enemy == null) { GizmosUtil.GizmosDrawRect(5 + u.Coord.x * 10, 5 + u.Coord.y * 10, 10f, 10, 10, Color.red); } else { GizmosUtil.GizmosDrawRect(5 + u.Coord.x * 10, 5 + u.Coord.y * 10, 10f, 10, 10, Color.gray); } } }