Esempio n. 1
0
 // Use this for initialization
 void Start()
 {
     TankConAI     = GetComponent <TankControlAI>();
     TD            = GetComponentInChildren <TurrentDirection>();
     obstacles     = 0;
     Move          = false;
     Aim           = false;
     verticalAngle = 0;
     speed         = 0;
     Fire          = false;
     Anker         = GetComponentInChildren <GimTrim>();
     ammoMass      = GetComponentInChildren <FireAI>().Ammo.GetComponent <Rigidbody>().mass;
 }
Esempio n. 2
0
 // Use this for initialization
 void Start()
 {
     Anker = GetComponentInParent <TurrentMoveAI>().GetComponentInChildren <GimTrim>();
 }