Esempio n. 1
0
 public static void LoadLevel(int level)
 {
     levelIndex = level;
     PlayerController.RobotIndex = 0;
     GhostManager.ClearGhostData(level);
     RestartLevelWithGhosts();
 }
Esempio n. 2
0
    public void Quit()
    {
        // Reset level data
        GhostManager.ClearGhostData();

        // Unpause
        ps.UnpauseGame();

        // Disable Pause Panel
        ps.DisablePausePanel();

        // Load mainmenu scene
        print("Main Menu scene transition");
        SceneManager.LoadScene(0);
    }
Esempio n. 3
0
 public static void ResetProgress(int levelIndex)
 {
     GhostManager.ClearGhostData(levelIndex);
 }
Esempio n. 4
0
 // reset progress script
 public static void ResetProgress()
 {
     GhostManager.ClearGhostData();
 }