Esempio n. 1
0
        public override void OnGetCharacters(object sender, GetCharactersMessage message)
        {
            if (message.Result)
            {
                ManagerPlayer.Instance.Player.Characters = message.Characters;

                for (var i = 0; i < _nbCharacters; i++)
                {
                    if (message.Characters.Count > i)
                    {
                        _characters[i].SetCharacter(message.Characters.ElementAt(i));
                    }
                    _characters[i].Visible = true;
                }
            }
        }
Esempio n. 2
0
        public void OnGetCharacters(object sender, GetCharactersMessage message)
        {
            var player = ManagerPlayer.Instance.GetPlayerById(message.PlayerId);

            if (player != null)
            {
                message.Characters = player.Player.Characters;
                message.Result     = true;
            }
            else
            {
                message.Result  = false;
                message.Message = "Player unknown";
            }

            message.SetDestinataires(new List <NetConnection>()
            {
                message.GetSource()
            });

            ManagerNetwork.Instance.GetCharacters(message);
        }
Esempio n. 3
0
        public override void Initialize(GraphicsDeviceManager graphics)
        {
            _characters = new CharacterSlot[_nbCharacters];

            var height = (int)((graphics.PreferredBackBufferHeight - 100) / _nbCharacters);
            var width  = (int)(graphics.PreferredBackBufferWidth * 0.2) - 40;
            var player = ManagerPlayer.Instance.Player;

            for (var i = 0; i < _nbCharacters; i++)
            {
                _characters[i] = new CharacterSlot(new Point(20, (int)(50 + i * height)), width, (int)(height * 0.8));
                _characters[i].Initialize(graphics);
                _characters[i].Visible = false;

                _characters[i].OnSelectCharacter += OnSelectCharacter;

                ManagerUI.Instance.AddItem(_characters[i]);
            }

            _characterSelected = new CharacterSelected(
                new Point((int)(MyGame.Instance.Graphics.PreferredBackBufferWidth * 0.2 + MyGame.Instance.Graphics.PreferredBackBufferWidth * 0.15), 100),
                (int)(MyGame.Instance.Graphics.PreferredBackBufferWidth * 0.5),
                (int)(MyGame.Instance.Graphics.PreferredBackBufferHeight * 0.7));
            _characterSelected.Initialize(graphics);
            _characterSelected.Visible = false;

            ManagerUI.Instance.AddItem(_characterSelected);

            //Récupération des characters
            var message = new GetCharactersMessage()
            {
                PlayerId = ManagerPlayer.Instance.Player.Id
            };

            ManagerNetwork.Instance.GetCharacters(message);
        }
Esempio n. 4
0
 public virtual void OnGetCharacters(object sender, GetCharactersMessage message)
 {
 }