// Start is called before the first frame update void Start() { if (species != Species.plant) { if (young == true) { transform.localScale = Vector3.one * 0.4f; } eatDuration = 20; trigger = this.gameObject.AddComponent <SphereCollider>(); trigger.isTrigger = true; diet = genes.Diet; speed = genes.speed; visonDistance = genes.visonDistance; agent = GetComponent <NavMeshAgent>(); agent.speed = speed; walkPointRange = visonDistance * 4; trigger.radius = visonDistance; cam = Camera.main; genes.isMale = (Random.value < 0.5); if (didInherit == false && motherGenes != null && FatherGenes != null) { genes.InheritGenes(motherGenes, FatherGenes); didInherit = true; } } else { if (young == true) { transform.localScale = Vector3.zero; } criticalPercent = Random.Range(0.1f, 1); if (transform.position.y != -0.7f) { Vector3 newPos = new Vector3(transform.position.x, -0.7f, transform.position.z); transform.position = newPos; } } }