public void Contains_AddingAnIntegerAndCheckingIfItIsInTheStack_ReturnsTrue() { int numberToAdd = 6; _intStack.Push(numberToAdd); Assert.IsTrue(_intStack.Contains(numberToAdd)); }
public void TestGenericStackContains() { GenericStack<string> stack = new GenericStack<string>(); stack.Push("1. John"); stack.Push("2. Nicholas"); stack.Push("3. Mary"); stack.Push("4. George"); stack.Push("5. Michael"); Assert.IsTrue(stack.Contains("5. Michael")); }
public void TestGenericStackContains() { GenericStack <string> stack = new GenericStack <string>(); stack.Push("1. John"); stack.Push("2. Nicholas"); stack.Push("3. Mary"); stack.Push("4. George"); stack.Push("5. Michael"); Assert.IsTrue(stack.Contains("5. Michael")); }
public static void Main(string[] args) { GenericPair<int, string> pairche = new GenericPair<int, string>(5, "asd"); GenericPair<int, string> pairche2 = new GenericPair<int, string>(5, "asd"); Console.WriteLine("{0} equals {1} : {2}\n", pairche, pairche2, pairche.Equals(pairche2)); GenericStack<int> stackche = new GenericStack<int>(); stackche.Push(1); stackche.Push(2); stackche.Push(3); stackche.Push(4); Console.WriteLine(stackche.Peek()); // 4 Console.WriteLine(stackche.Pop()); // 4 Console.WriteLine(stackche.Peek()); // 3 Console.WriteLine("The stack contains 2 : {0}", stackche.Contains(2)); Console.WriteLine("The stack contains 7 : {0}", stackche.Contains(7)); stackche.Clear(); Console.WriteLine("Stack was cleared."); Console.WriteLine("The stack contains 2 : {0}\n", stackche.Contains(2)); //Console.WriteLine(stackche.Peek()); // throws InvalidOperationException; GenericDequeue<int> dequeueche = new GenericDequeue<int>(); dequeueche.AddToEnd(3); // {3} dequeueche.AddToEnd(2); // {3, 2} dequeueche.AddToFront(4); // {4, 3, 2} dequeueche.AddToEnd(1); // {4, 3, 2, 1} dequeueche.AddToFront(5); // {5, 4, 3, 2, 1} Console.WriteLine(dequeueche.PeekFromEnd()); // 1 Console.WriteLine(dequeueche.PeekFromFront()); // 5 Console.WriteLine("Dequeue contains 5: {0}", dequeueche.Contains(5)); dequeueche.RemoveFromEnd(); // {5, 4, 3, 2} dequeueche.RemoveFromFront(); // {4, 3, 2} Console.WriteLine("Dequeue contains 5: {0}", dequeueche.Contains(5)); Console.WriteLine(dequeueche.PeekFromEnd()); // 2 Console.WriteLine(dequeueche.PeekFromFront()); // 4 dequeueche.Clear(); //Console.WriteLine(dequeuche.PeekFromEnd()); // throws InvalidOperationException; }
static void Main(string[] args) { GenericStack<int> stack = new GenericStack<int>(); Console.WriteLine(stack.Pop()); Console.WriteLine(stack.Peek()); int[] array = new int[] { 1, 3, 5, 6, 7, 8, 9, 11, 13 }; for(int i=0;i<array.Length;i++) { stack.Push(array[i]); } Console.WriteLine(stack.Pop()); Console.WriteLine(stack.Peek()); Console.WriteLine(stack.Contains(8)); stack.Clear(); Console.WriteLine(stack.Pop()); }
static void Main(string[] args) { // Create a stack object GenericStack <string> stack = new GenericStack <string>(); // push in some data stack.Push("Introduction"); stack.Push("to"); stack.Push("C#"); // see if the stack contains a specific value Console.WriteLine("Stack contains 'C#'? {0}", stack.Contains("C#")); // wait for input before exiting Console.WriteLine("Press enter to finish"); Console.ReadLine(); }
static void Main(string[] args) { Console.WriteLine("---Generic Stack Test---"); GenericStack<int> stack = new GenericStack<int>(0); stack.Push(1); stack.Push(2); stack.Push(3); while(!stack.IsEmpty()) { Console.WriteLine(stack.Contains(2)); Console.WriteLine(stack.Peek()); Console.WriteLine(stack.Pop()); } Console.WriteLine("---Generic Dequeue Test---"); GenericDequeue<int> dequeue = new GenericDequeue<int>(0); dequeue.AddToEnd(3); dequeue.AddToEnd(4); dequeue.AddToFront(2); dequeue.AddToFront(1); while (!dequeue.IsEmpty()) { Console.WriteLine(dequeue.Contains(3)); Console.WriteLine(dequeue.PeekFromEnd()); Console.WriteLine(dequeue.RemoveFromEnd()); Console.WriteLine(dequeue.Contains(3)); Console.WriteLine(dequeue.PeekFromFront()); Console.WriteLine(dequeue.RemoveFromFront()); } Console.WriteLine("---Lotto Game Test---"); LottoGame<int, string> lottoGame = new LottoGame<int, string>(new Combination<int, string>(1, 2, 3, "a", "b", "c")); var comb1 = new Combination<int, string>(5, 7, 9, "we", "asd", "rgd"); var comb2 = new Combination<int, string>(5, 7, 8, "we", "asd", "rgd"); var comb3 = new Combination<int, string>(5, 7, 9, "we", "asd", "rgd"); var comb4 = new Combination<int, string>(1, 7, 9, "we", "asd", "rgd"); var comb5 = new Combination<int, string>(5, 2, 9, "we", "b", "rgd"); if (lottoGame.AddUserCombination(comb1)) Console.WriteLine("Added combination {0}", comb1); else Console.WriteLine("Combination {0} already exists!", comb1); if (lottoGame.AddUserCombination(comb2)) Console.WriteLine("Added combination {0}", comb2); else Console.WriteLine("Combination {0} already exists!", comb2); if (lottoGame.AddUserCombination(comb3)) Console.WriteLine("Added combination {0}", comb3); else Console.WriteLine("Combination {0} already exists!", comb3); if (lottoGame.AddUserCombination(comb4)) Console.WriteLine("Added combination {0}", comb4); else Console.WriteLine("Combination {0} already exists!", comb4); if (lottoGame.AddUserCombination(comb5)) Console.WriteLine("Added combination {0}", comb5); else Console.WriteLine("Combination {0} already exists!", comb5); Console.WriteLine(); var lottoResult = lottoGame.Validate(); if (lottoResult.IsWinning) Console.WriteLine("This lotto game has a winner with {0} matching values!", lottoResult.MatchedNumbersCount); else Console.WriteLine("There is no winner in this lotto game!"); Console.ReadKey(); }