protected override void ContextClicked()
        {
            base.ContextClicked();
            GenericMenu menu = new GenericMenu();

            this.OnContextMenu(menu);
            if (menu.GetItemCount() > 0)
            {
                menu.ShowAsContext();
            }
            UnityEngine.Event.current.Use();
        }
Esempio n. 2
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        private void DrawMaterials(P3dPaintable paintable, Material[] materials, P3dPaintableTexture[] paintableTextures)
        {
            for (var i = 0; i < materials.Length; i++)
            {
                var material = materials[i];

                EditorGUILayout.BeginHorizontal();
                EditorGUI.BeginDisabledGroup(true);
                EditorGUILayout.ObjectField(GUIContent.none, material, typeof(Material), true, GUILayout.MinWidth(10));
                EditorGUI.EndDisabledGroup();
                if (GUILayout.Button("+Preset", EditorStyles.miniButton, GUILayout.ExpandWidth(false)) == true)
                {
                    var menu       = new GenericMenu();
                    var stateLimit = Settings.OverrideStateLimit == true ? Settings.StateLimit : -1;

                    foreach (var cachedPreset in P3dPreset.CachedPresets)
                    {
                        if (cachedPreset != null && material != null && cachedPreset.Targets(material.shader) == true)
                        {
                            var preset = cachedPreset;
                            var index  = i;

                            if (preset.CanAddTo(paintable, index) == true)
                            {
                                menu.AddItem(new GUIContent(preset.FinalName), false, () => preset.AddTo(paintable, material.shader, index, stateLimit));
                            }
                            else
                            {
                                menu.AddDisabledItem(new GUIContent(preset.FinalName));
                            }
                        }
                    }

                    if (menu.GetItemCount() == 0)
                    {
                        menu.AddDisabledItem(new GUIContent("Failed to find any presets for this material or shader."));
                    }

                    menu.ShowAsContext();
                }
                EditorGUILayout.EndHorizontal();

                foreach (var paintableTexture in paintableTextures)
                {
                    if (paintableTexture.Slot.Index == i)
                    {
                        EditorGUI.indentLevel++;
                        DrawPaintableTexture(paintableTexture, material);
                        EditorGUI.indentLevel--;
                    }
                }
            }
        }
        private void ShowMethodSelectMenu()
        {
            GenericMenu genericMenu = new GenericMenu();

            MethodInfo[] methods = node.method.DeclaringType.GetMethods(BindingFlags.Public | BindingFlags.Instance | BindingFlags.Static);

            genericMenu.AddDisabledItem(new GUIContent("Select a method..."));

            foreach (MethodInfo method in methods)
            {
                if (method.IsGenericMethod)
                {
                    continue;
                }
                if (!method.Name.StartsWith(searchString))
                {
                    continue;
                }

                ParameterInfo[] parameters  = method.GetParameters();
                string          paramString = "";

                if (parameters.Any(x => !SerializabeArgs.IsSupported(x.ParameterType)))
                {
                    continue;
                }

                if (parameters != null && parameters.Length > 0)
                {
                    foreach (ParameterInfo parameter in parameters)
                    {
                        paramString += parameter.ParameterType.Name + " " + parameter.Name + ", ";
                    }
                }

                if (paramString == "")
                {
                    genericMenu.AddItem(new GUIContent(method.Name + "()"), false, () => OnSelectMethod(method, parameters));
                }
                else
                {
                    genericMenu.AddItem(new GUIContent(method.Name + "(" + paramString.Remove(paramString.Length - 2) + ")"), false, () => OnSelectMethod(method, parameters));
                }
            }

            if (genericMenu.GetItemCount() <= 1)
            {
                genericMenu = new GenericMenu();
                genericMenu.AddDisabledItem(new GUIContent("No matching methods found."));
            }
            genericMenu.ShowAsContext();
        }
Esempio n. 4
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        internal static void Initiate()
        {
            // Populate Asset menu
            if (m_AssetPopupMenu == null)
            {
                m_AssetPopupMenu = new GenericMenu();

                // Traverse assemblies
                foreach (var asm in AppDomain.CurrentDomain.GetAssemblies())
                {
                    // Filter by assembly
                    var root = asm.GetName().Name.Split('.')[0];

                    if (!m_ExcludeAssemblies.Contains(root))
                    {
                        // Traverse types
                        foreach (var type in asm.GetTypes())
                        {
                            // Filter by type
                            if (type.IsClass &&
                                !type.IsAbstract &&
                                IsScriptableObject(type))
                            {
                                // Convert namespace to path
                                var path = type.FullName.Replace('.', '/');

                                // Append type to menu
                                m_AssetPopupMenu.AddItem(new GUIContent(path), false, () =>
                                {
                                    CreateAsset(type);
                                });
                            }
                        }
                    }
                }
            }

            // Display when populated
            if (m_AssetPopupMenu.GetItemCount() > 0)
            {
                var window = CreateInstance <AssetMenu>();
                window.position = new Rect(0f, 0f, 2f, 2f);
                window.ShowPopup();
            }

            // Otherwise alert user
            else if (EditorUtility.DisplayDialog("Error", "No Scriptable Object Found", "OK"))
            {
                // And display the Script menu
                ScriptMenu.Initiate();
            }
        }
Esempio n. 5
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        void OpenMenu(Event evt)
        {
            var menu = new GenericMenu();

            if (!@readonly)
            {
                if (canDisable)
                {
                    menu.AddItem(EditorGUIUtility.TrTextContent("Enable"), !disabled, ToggleDisabled);
                }

                if (canExclude)
                {
                    menu.AddItem(EditorGUIUtility.TrTextContent("Exclude"), excluded, ToggleExcluded);
                }
            }

            if (menu.GetItemCount() > 0)
            {
                menu.AddSeparator("");
            }
            var bc = menu.GetItemCount();

            AddContextualMenuItems(menu);
            if (!@readonly)
            {
                if (menu.GetItemCount() != bc)
                {
                    menu.AddSeparator("");
                }
                menu.AddItem(EditorGUIUtility.TrTextContent("Delete"), false, Delete);
            }

            if (menu.GetItemCount() > 0)
            {
                menu.ShowAsContext();
                evt.Use();
            }
        }
        void DrawTableNameField(JsonExtensionPropertyDrawerData data, ref Rect position)
        {
            #region inner
            EditorGUI.BeginDisabledGroup(string.IsNullOrEmpty(data.m_TableId.stringValue));
            var sheetNamePos = position.SplitHorizontal();
            var buttonPos    = sheetNamePos.right.SplitHorizontal();
            data.m_TableId.stringValue = EditorGUI.TextField(sheetNamePos.left, data.m_TableId.stringValue);

            if (GUI.Button(buttonPos.left, Styles.openTable))
            {
                JsonTableSync.OpenTableInBrowser(data.m_TableId.stringValue);
            }
            EditorGUI.EndDisabledGroup();
            #endregion inner

            if (EditorGUI.DropdownButton(buttonPos.right, Styles.SelectFile, FocusType.Passive))
            {
                try
                {
                    var google = GetTableContent(data);
                    var files  = HelperClass.GetDataFiles();

                    var menu = new GenericMenu();
                    foreach (var s in files)
                    {
                        menu.AddItem(new GUIContent(s.name), false, () =>
                        {
                            data.m_TableId.stringValue = s.fileName;
                            data.m_TableId.serializedObject.ApplyModifiedProperties();
                        });
                    }

                    if (menu.GetItemCount() == 0)
                    {
                        menu.AddDisabledItem(Styles.NoFileFound);
                    }

                    menu.DropDown(sheetNamePos.right);
                }
                catch (Exception e)
                {
                    Debug.LogException(e);
                }
                finally
                {
                    EditorUtility.ClearProgressBar();
                }
            }

            position.MoveToNextLine();
        }
        // This code is mostly copied from Unity's HDRP repository
        /// <summary>
        /// Intialize a reoderable list
        /// </summary>
        void InitList(ref ReorderableList reorderableList, List <string> elements, string headerName, CustomPostProcessInjectionPoint injectionPoint, CustomPostProcess feature)
        {
            reorderableList = new ReorderableList(elements, typeof(string), true, true, true, true);

            reorderableList.drawHeaderCallback = (rect) => EditorGUI.LabelField(rect, headerName, EditorStyles.boldLabel);

            reorderableList.drawElementCallback = (rect, index, isActive, isFocused) =>
            {
                rect.height = EditorGUIUtility.singleLineHeight;
                var elemType = Type.GetType(elements[index]);
                EditorGUI.LabelField(rect, GetName(elemType), EditorStyles.boldLabel);
            };

            reorderableList.onAddCallback = (list) =>
            {
                var menu = new GenericMenu();

                foreach (var type in _availableRenderers[injectionPoint])
                {
                    if (!elements.Contains(type.AssemblyQualifiedName))
                    {
                        menu.AddItem(new GUIContent(GetName(type)), false, () => {
                            Undo.RegisterCompleteObjectUndo(feature, $"Added {type.ToString()} Custom Post Process");
                            elements.Add(type.AssemblyQualifiedName);
                            forceRecreate(feature); // This is done since OnValidate doesn't get called.
                        });
                    }
                }

                if (menu.GetItemCount() == 0)
                {
                    menu.AddDisabledItem(new GUIContent("No Custom Post Process Availble"));
                }

                menu.ShowAsContext();
                EditorUtility.SetDirty(feature);
            };
            reorderableList.onRemoveCallback = (list) =>
            {
                Undo.RegisterCompleteObjectUndo(feature, $"Removed {list.list[list.index].ToString()} Custom Post Process");
                elements.RemoveAt(list.index);
                EditorUtility.SetDirty(feature);
                forceRecreate(feature); // This is done since OnValidate doesn't get called.
            };
            reorderableList.elementHeightCallback = _ => EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
            reorderableList.onReorderCallback     = (list) => {
                EditorUtility.SetDirty(feature);
                forceRecreate(feature); // This is done since OnValidate doesn't get called.
            };
        }
        void OnEnable()
        {
            m_DefaultPresets             = serializedObject.FindProperty("m_DefaultList");
            m_List                       = new ReorderableList(serializedObject, m_DefaultPresets);
            m_List.draggable             = false;
            m_List.drawHeaderCallback    = rect => EditorGUI.LabelField(rect, GUIContent.Temp("Default Presets"));
            m_List.drawElementCallback   = DrawElementCallback;
            m_List.onAddDropdownCallback = OnAddDropdownCallback;
            m_List.onRemoveCallback      = OnRemoveCallback;

            RefreshAddList();

            m_List.onCanAddCallback = (list => m_AddingMenu.GetItemCount() > 0);
        }
        public virtual void AddItemsToMenu(GenericMenu menu)
        {
            bool floating = ProBuilderSettings.Get <bool>(utilityWindowKey, SettingsScope.Project, false);

            if (menu.GetItemCount() > 1)
            {
                menu.AddSeparator("");
            }

            menu.AddItem(new GUIContent("Open as Floating Window", ""), floating, () => SetIsUtilityWindow(true));
            menu.AddItem(new GUIContent("Open as Dockable Window", ""), !floating, () => SetIsUtilityWindow(false));

            menu.AddSeparator("");
        }
Esempio n. 10
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        void DisplayBehaviours(Event evt, GameObject _go, Rect position = default(Rect))
        {
            var components = new Component[0];

            if ((BehaviourTarget.ActionType)action.enumValueIndex == BehaviourTarget.ActionType.InvokeMethod)
            {
                components = _go.GetComponents <MonoBehaviour>();
            }
            else
            {
                var comps = new List <Component>(_go.GetComponents <Behaviour>());
                comps.AddRange(_go.GetComponents <Collider>());
                comps.AddRange(_go.GetComponents <Cloth>());
                comps.AddRange(_go.GetComponents <LODGroup>());
                comps.AddRange(_go.GetComponents <Renderer>());
                components = comps.ToArray();
            }

            var behaviourMenu = new GenericMenu();

            if (components.Length == 1)
            {
                SetComponent(components[0], _go);
            }
            else
            {
                for (int i = 0; i < components.Length; i++)
                {
                    var _comp = components[i];
                    if (_comp == null)
                    {
                        continue;
                    }

                    var content = new GUIContent(_comp.GetType().Name, AssetPreview.GetMiniThumbnail(_comp));
                    behaviourMenu.AddItem(content, false, () => {
                        SetComponent(_comp, _go);
                    });
                }
                if (position == default(Rect))
                {
                    behaviourMenu.ShowAsContext();
                }
                else
                {
                    position.y += behaviourMenu.GetItemCount() * EditorGUIUtility.singleLineHeight;
                    behaviourMenu.DropDown(position);
                }
            }
        }
Esempio n. 11
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        //----------------------------------------------------------------------

        private void DoElementContextMenu(Rect position, int elementIndex)
        {
            position.x     += 1;
            position.height = elementHeight - 1;

            var menu = new GenericMenu();

            PopulateElementContextMenu(menu, elementIndex);

            if (menu.GetItemCount() > 0)
            {
                menu.DropDown(position);
            }
        }
                /************************************************************************************************************************/

                /// <summary>
                /// Draws a dropdown menu to select the name of a parameter in the `controller`.
                /// </summary>
                protected void DoParameterGUI(Rect area, AnimatorController controller, SerializedProperty property)
                {
                    var parameterName = property.stringValue;
                    var parameters = controller.parameters;

                    var label = Editor.AnimancerGUI.TempContent(property);
                    label = EditorGUI.BeginProperty(area, label, property);

                    var xMax = area.xMax;
                    area.width = EditorGUIUtility.labelWidth;
                    EditorGUI.PrefixLabel(area, label);

                    area.x += area.width;
                    area.xMax = xMax;

                    var color = GUI.color;
                    if (!HasFloatParameter(controller, parameterName))
                        GUI.color = Editor.AnimancerGUI.ErrorFieldColor;

                    var content = Editor.AnimancerGUI.TempContent(parameterName);
                    if (EditorGUI.DropdownButton(area, content, FocusType.Passive))
                    {
                        property = property.Copy();

                        var menu = new GenericMenu();

                        for (int i = 0; i < parameters.Length; i++)
                        {
                            var parameter = parameters[i];
                            Editor.AnimancerEditorUtilities.AddMenuItem(menu, parameter.name,
                                parameter.type == AnimatorControllerParameterType.Float, () =>
                                {
                                    Editor.Serialization.ForEachTarget(property, (targetProperty) =>
                                    {
                                        targetProperty.stringValue = parameter.name;
                                    });
                                });
                        }

                        if (menu.GetItemCount() == 0)
                            menu.AddDisabledItem(new GUIContent("No Parameters"));

                        menu.ShowAsContext();
                    }

                    GUI.color = color;

                    EditorGUI.EndProperty();
                }
Esempio n. 13
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        private static void ShowMenu(GenericMenu menu)
        {
            if (menu.GetItemCount() == 0)
            {
                return;
            }

            // cache the original matrix(we assume this is scaled)
            Matrix4x4 m4 = GUI.matrix;

            //reset to non-scaled
            GUI.matrix = Matrix4x4.identity;
            menu.ShowAsContext();
            GUI.matrix = m4;
        }
Esempio n. 14
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        public static void ShowObjectContextMenu(Skill fsm, SkillState state, Object obj, SkillStateAction beforeAction = null)
        {
            if (obj == null)
            {
                return;
            }
            Actions.BuildListIfNeeded();
            ActionUtility.ActionCreationParams actionCreationParams = new ActionUtility.ActionCreationParams
            {
                state        = state,
                parameter    = obj,
                beforeAction = beforeAction
            };
            GenericMenu genericMenu = new GenericMenu();
            GameObject  gameObject  = obj as GameObject;

            if (gameObject != null)
            {
                if (EditorUtility.IsPersistent(gameObject))
                {
                    ActionUtility.AddMenuTitle(ref genericMenu, Strings.get_Menu_Prefab_Actions());
                    ActionUtility.AddPrefabMenuItems(ref genericMenu, actionCreationParams);
                }
                else
                {
                    ActionUtility.AddMenuTitle(ref genericMenu, Strings.get_Menu_GameObject_Actions());
                    ActionUtility.AddObjectMenuItems(ref genericMenu, actionCreationParams, true);
                    Component[] components = gameObject.GetComponents <Component>();
                    Component[] array      = components;
                    for (int i = 0; i < array.Length; i++)
                    {
                        Component parameter = array[i];
                        actionCreationParams.parameter = parameter;
                        ActionUtility.AddObjectMenuItems(ref genericMenu, actionCreationParams, true);
                    }
                }
            }
            else
            {
                ActionUtility.AddMenuTitle(ref genericMenu, string.Format(Strings.get_Menu_Type_Actions(), obj.GetType().get_Name()));
                ActionUtility.AddObjectMenuItems(ref genericMenu, actionCreationParams, false);
            }
            if (genericMenu.GetItemCount() == 2)
            {
                genericMenu.AddDisabledItem(new GUIContent(Strings.get_Menu_No_Context_Actions_Found()));
            }
            genericMenu.ShowAsContext();
        }
Esempio n. 15
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        // The method defined in IDefinesGenericMenuItems allows us to add our own functions to the context menu.
        // This function is called everytime the context menu is opened, which allows you to modify the the context menu.
        public void PopulateGenericMenu(InspectorProperty property, GenericMenu genericMenu)
        {
            if (genericMenu.GetItemCount() > 0)
            {
                genericMenu.AddSeparator("");
            }

            genericMenu.AddItem(new GUIContent("Colors/Red"), false, () => this.SetColor(Color.red));
            genericMenu.AddItem(new GUIContent("Colors/Green"), false, () => this.SetColor(Color.green));
            genericMenu.AddItem(new GUIContent("Colors/Blue"), false, () => this.SetColor(Color.blue));
            genericMenu.AddItem(new GUIContent("Colors/Yellow"), false, () => this.SetColor(Color.yellow));
            genericMenu.AddItem(new GUIContent("Colors/Cyan"), false, () => this.SetColor(Color.cyan));
            genericMenu.AddItem(new GUIContent("Colors/White"), false, () => this.SetColor(Color.white));
            genericMenu.AddItem(new GUIContent("Colors/Black"), false, () => this.SetColor(Color.black));
            genericMenu.AddDisabledItem(new GUIContent("Colors/Magenta"));
        }
Esempio n. 16
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        /// <summary>
        /// Populates the generic menu for the property.
        /// </summary>
        public void PopulateGenericMenu(InspectorProperty property, GenericMenu genericMenu)
        {
            Vector2Int value = (Vector2Int)property.ValueEntry.WeakSmartValue;

            if (genericMenu.GetItemCount() > 0)
            {
                genericMenu.AddSeparator("");
            }
            genericMenu.AddItem(new GUIContent("Zero", "Set the vector to (0, 0)"), value == Vector2Int.zero, () => SetVector(property, Vector2Int.zero));
            genericMenu.AddItem(new GUIContent("One", "Set the vector to (1, 1)"), value == Vector2Int.one, () => SetVector(property, Vector2Int.one));
            genericMenu.AddSeparator("");
            genericMenu.AddItem(new GUIContent("Right", "Set the vector to (1, 0)"), value == Vector2Int.right, () => SetVector(property, Vector2Int.right));
            genericMenu.AddItem(new GUIContent("Left", "Set the vector to (-1, 0)"), value == Vector2Int.left, () => SetVector(property, Vector2Int.left));
            genericMenu.AddItem(new GUIContent("Up", "Set the vector to (0, 1)"), value == Vector2Int.up, () => SetVector(property, Vector2Int.up));
            genericMenu.AddItem(new GUIContent("Down", "Set the vector to (0, -1)"), value == Vector2Int.down, () => SetVector(property, Vector2Int.down));
        }
        protected override void ContextClickedItem(int id)
        {
            contextOnItem = true;

            var selectIds = GetSelection();

            if (selectIds.Count > 0)
            {
                GenericMenu menu = new GenericMenu();
                menu.AddItem(new GUIContent("Remove"), false, OnRemoveFolder, selectIds);
                if (menu.GetItemCount() > 0)
                {
                    menu.ShowAsContext();
                }
            }
        }
Esempio n. 18
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        public void AddToGenericMenu([NotNull] ref GenericMenu menu, bool addSeparator)
        {
            if (menu.GetItemCount() == 0)
            {
                addSeparator = false;
            }

            for (int n = 0, count = Count; n < count; n++)
            {
                var item = items[n];
                if (item.IsSeparator)
                {
                    addSeparator = false;
                    menu.AddSeparator(item.Text);
                }
                else
                {
                    if (addSeparator)
                    {
                        addSeparator = false;
                        menu.AddSeparator("");
                    }

                    var effect = item.effect;
                    if (effect != null)
                    {
                        menu.AddItem(item.Label, item.on, effect);
                    }
                    else
                    {
                        var effectWithParameter = item.effectWithParameter;
                        if (effectWithParameter != null)
                        {
                            menu.AddItem(item.Label, item.on, effectWithParameter, item.effectParameterValue);
                        }
                        else
                        {
                                                        #if UNITY_2018_3_OR_NEWER
                            menu.AddDisabledItem(item.Label, item.on);
                                                        #else
                            menu.AddDisabledItem(item.Label);
                                                        #endif
                        }
                    }
                }
            }
        }
Esempio n. 19
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        /// <summary>
        /// Populates the generic menu for the property.
        /// </summary>
        public void PopulateGenericMenu(InspectorProperty property, GenericMenu genericMenu)
        {
            Vector2 value = (Vector2)property.ValueEntry.WeakSmartValue;

            if (genericMenu.GetItemCount() > 0)
            {
                genericMenu.AddSeparator("");
            }
            genericMenu.AddItem(new GUIContent("Normalize"), Mathf.Approximately(value.magnitude, 1f), () => NormalizeEntries(property));
            genericMenu.AddItem(new GUIContent("Zero", "Set the vector to (0, 0)"), value == Vector2.zero, () => SetVector(property, Vector2.zero));
            genericMenu.AddItem(new GUIContent("One", "Set the vector to (1, 1)"), value == Vector2.one, () => SetVector(property, Vector2.one));
            genericMenu.AddSeparator("");
            genericMenu.AddItem(new GUIContent("Right", "Set the vector to (1, 0)"), value == Vector2.right, () => SetVector(property, Vector2.right));
            genericMenu.AddItem(new GUIContent("Left", "Set the vector to (-1, 0)"), value == Vector2.left, () => SetVector(property, Vector2.left));
            genericMenu.AddItem(new GUIContent("Up", "Set the vector to (0, 1)"), value == Vector2.up, () => SetVector(property, Vector2.up));
            genericMenu.AddItem(new GUIContent("Down", "Set the vector to (0, -1)"), value == Vector2.down, () => SetVector(property, Vector2.down));
        }
        protected override void ContextClicked()
        {
            if (contextOnItem)
            {
                contextOnItem = false;
                return;
            }

            GenericMenu menu = new GenericMenu();

            menu.AddItem(new GUIContent("拖拽文件夹添加配置"), false, null);

            if (menu.GetItemCount() > 0)
            {
                menu.ShowAsContext();
            }
        }
        private static void DrawSystemDropdown(Rect position, Type managedType, SerializedProperty systemObject)
        {
            if (!EditorGUI.DropdownButton(position, NewLabel, FocusType.Passive))
            {
                return;
            }

            void handleItemClicked(object parameter)
            {
                systemObject.serializedObject.Update();
                systemObject.managedReferenceValue = Activator.CreateInstance((Type)parameter, true);
                systemObject.isExpanded = true;
                systemObject.serializedObject.ApplyModifiedProperties();
            }

            GenericMenu menu = new GenericMenu
            {
                allowDuplicateNames = false,
            };

            foreach (Assembly assembly in AppDomain.CurrentDomain.GetAssemblies())
            {
                foreach (Type type in assembly.GetTypes())
                {
                    if (type.IsAbstract || !managedType.IsAssignableFrom(type) || type.IsSubclassOf(typeof(UnityEngine.Object)))
                    {
                        continue;
                    }

                    if (type.IsValueType || type.GetConstructor(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic, null, Type.EmptyTypes, null) != null)
                    {
                        menu.AddItem(new GUIContent(type.FullName), false, handleItemClicked, type);
                    }
                }
            }

            if (menu.GetItemCount() == 0)
            {
                Debug.LogWarning($"No type that implements {managedType} was found! The type also needs to be a non-abstract type with parameterless constructor and can't be a subclass of UnityEngine.Object.");
            }
            else
            {
                menu.DropDown(position);
            }
        }
Esempio n. 22
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        protected void ShowConstructorSelector(SerializedProperty property)
        {
            // base type constraint
            Type baseType = SerializableClassConstructor.GetTypeFromName(
                property.FindPropertyRelative("baseTypeString").stringValue);

            var subclassTypes = ReflectionUtilities.GetAllSubTypes(baseType);

            List <MenuItem> menuItems = new List <MenuItem>();

            for (int i = 0; i < subclassTypes.Count; i++)
            {
                Type t = subclassTypes[i];

                ConstructorInfo[] constructors = t.GetConstructors();

                foreach (var constructor in constructors)
                {
                    Type[] parms = constructor.GetParameters().Select(x => x.ParameterType).ToArray();

                    // Skip methods with unsupported args
                    if (parms.Any(x => !SerializableArgument.IsSupported(x)))
                    {
                        continue;
                    }

                    string constructorPrettyName = GetConstructorShowString(constructor);
                    menuItems.Add(new MenuItem(t.Name, constructorPrettyName, () => SetConstructor(property, constructor)));
                }
            }

            // Construct and display context menu
            GenericMenu menu = new GenericMenu();

            for (int i = 0; i < menuItems.Count; i++)
            {
                menu.AddItem(menuItems[i].label, false, menuItems[i].action);
            }
            if (menu.GetItemCount() == 0)
            {
                menu.AddDisabledItem(new GUIContent("No supported constructor."));
            }
            menu.ShowAsContext();
        }
        public GenericMenu GetTypeMenu()
        {
            GenericMenu menu = new GenericMenu();

            foreach (Type type in AppDomain.CurrentDomain.GetAssemblies().AsParallel().SelectMany(p => p.GetTypes()))
            {
                if (isUsable(type) && type.FullName.IndexOf(filter, StringComparison.OrdinalIgnoreCase) >= 0)
                {
                    string path = type.FullName.Replace('.', '/');
                    menu.AddItem(new GUIContent(path), false, SetType, type);
                }
            }
            if (menu.GetItemCount() == 0)
            {
                menu.AddDisabledItem(new GUIContent($"'{filter}' not found"));
            }

            return(menu);
        }
Esempio n. 24
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    private static void DoAnimatorParameterMenu(GameObject go, AnimatorControllerParameterType parameterType)
    {
        GenericMenu          genericMenu            = new GenericMenu();
        IEnumerable <string> animatorParameterNames = StringEditor.GetAnimatorParameterNames(go, parameterType);

        using (IEnumerator <string> enumerator = animatorParameterNames.GetEnumerator())
        {
            while (enumerator.MoveNext())
            {
                string current = enumerator.get_Current();
                genericMenu.AddItem(new GUIContent(current), false, new GenericMenu.MenuFunction2(StringEditor.SetStringValue), current);
            }
        }
        if (genericMenu.GetItemCount() == 0)
        {
            genericMenu.AddDisabledItem(new GUIContent(string.Format(Strings.get_Menu_No_Animator_Parameters(), parameterType)));
        }
        genericMenu.ShowAsContext();
    }
        /// <summary>
        /// Populates the generic menu for the property.
        /// </summary>
        public void PopulateGenericMenu(InspectorProperty property, GenericMenu genericMenu)
        {
            var populated = property.Context.GetGlobal("CustomContextMenu_Populated", false);

            if (populated.Value)
            {
                return;
            }
            else
            {
                populated.Value = true;
            }

            var contextMenuInfos = property.Context.GetGlobal("CustomContextMenu", (Dictionary <CustomContextMenuAttribute, ContextMenuInfo>)null);

            if (contextMenuInfos.Value != null && contextMenuInfos.Value.Count > 0)
            {
                if (genericMenu.GetItemCount() > 0)
                {
                    genericMenu.AddSeparator("");
                }

                foreach (var item in contextMenuInfos.Value.OrderBy(n => n.Key.MenuItem ?? ""))
                {
                    var info = item.Value;

                    if (info.MethodCaller == null)
                    {
                        genericMenu.AddDisabledItem(new GUIContent(item.Key.MenuItem + " (Invalid)"));
                    }
                    else
                    {
                        genericMenu.AddItem(new GUIContent(info.Name), false, () =>
                        {
                            for (int i = 0; i < property.ParentValues.Count; i++)
                            {
                                info.MethodCaller(property.ParentValues[i]);
                            }
                        });
                    }
                }
            }
        }
        void RefreshAddList()
        {
            m_AddedTypes.Clear();
            for (int i = 0; i < m_DefaultPresets.arraySize; i++)
            {
                m_AddedTypes.Add(target.GetPresetTypeNameAtIndex(i));
            }

            var assets = AssetDatabase.FindAssets("t:Preset")
                         .Select(a => AssetDatabase.LoadAssetAtPath <Preset>(AssetDatabase.GUIDToAssetPath(a)));

            m_DiscoveredPresets.Clear();
            foreach (var preset in assets)
            {
                string presetclass = preset.GetTargetFullTypeName();
                if (preset.IsValid() && !Preset.IsPresetExcludedFromDefaultPresets(preset))
                {
                    if (!m_DiscoveredPresets.ContainsKey(presetclass))
                    {
                        m_DiscoveredPresets.Add(presetclass, new List <Preset>());
                    }
                    m_DiscoveredPresets[presetclass].Add(preset);
                }
            }

            m_AddingMenu = new GenericMenu();
            foreach (var discoveredPreset in m_DiscoveredPresets)
            {
                if (!m_AddedTypes.Contains(discoveredPreset.Key))
                {
                    foreach (var preset in discoveredPreset.Value)
                    {
                        m_AddingMenu.AddItem(new GUIContent(discoveredPreset.Key.Replace(".", "/") + "/" + preset.name), false, OnAddingPreset, preset);
                    }
                }
            }

            if (m_AddingMenu.GetItemCount() == 0)
            {
                m_AddingMenu.AddDisabledItem(EditorGUIUtility.TrTextContent("No Preset to add"));
            }
        }
Esempio n. 27
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        /// <summary>
        /// Populates the generic menu for the property.
        /// </summary>
        public void PopulateGenericMenu(InspectorProperty property, GenericMenu genericMenu)
        {
            double4 value = (double4)property.ValueEntry.WeakSmartValue;
            var     vec   = new Vector4((float)value.x, (float)value.y, (float)value.z, (float)value.w);

            if (genericMenu.GetItemCount() > 0)
            {
                genericMenu.AddSeparator("");
            }
            genericMenu.AddItem(new GUIContent("Normalize"), Mathf.Approximately(vec.magnitude, 1f), () => NormalizeEntries(property));
            genericMenu.AddItem(new GUIContent("Zero", "Set the vector to (0, 0, 0, 0)"), vec == Vector4.zero, () => SetVector(property, Vector3.zero));
            genericMenu.AddItem(new GUIContent("One", "Set the vector to (1, 1, 1, 1)"), vec == Vector4.one, () => SetVector(property, Vector4.one));
            genericMenu.AddSeparator("");
            genericMenu.AddItem(new GUIContent("Right", "Set the vector to (1, 0, 0, 0)"), (Vector3)vec == Vector3.right, () => SetVector(property, Vector3.right));
            genericMenu.AddItem(new GUIContent("Left", "Set the vector to (-1, 0, 0, 0)"), (Vector3)vec == Vector3.left, () => SetVector(property, Vector3.left));
            genericMenu.AddItem(new GUIContent("Up", "Set the vector to (0, 1, 0, 0)"), (Vector3)vec == Vector3.up, () => SetVector(property, Vector3.up));
            genericMenu.AddItem(new GUIContent("Down", "Set the vector to (0, -1, 0, 0)"), (Vector3)vec == Vector3.down, () => SetVector(property, Vector3.down));
            genericMenu.AddItem(new GUIContent("Forward", "Set the vector property to (0, 0, 1, 0)"), (Vector3)vec == Vector3.forward, () => SetVector(property, Vector3.forward));
            genericMenu.AddItem(new GUIContent("Back", "Set the vector property to (0, 0, -1, 0)"), (Vector3)vec == Vector3.back, () => SetVector(property, Vector3.back));
        }
Esempio n. 28
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    private static void DoAnimationNameMenu(GameObject go)
    {
        GenericMenu genericMenu = new GenericMenu();

        AnimationClip[] animationClips = AnimationUtility.GetAnimationClips(go);
        AnimationClip[] array          = animationClips;
        for (int i = 0; i < array.Length; i++)
        {
            AnimationClip animationClip = array[i];
            if (animationClip != null)
            {
                genericMenu.AddItem(new GUIContent(animationClip.get_name()), false, new GenericMenu.MenuFunction2(StringEditor.SetStringValue), animationClip.get_name());
            }
        }
        if (genericMenu.GetItemCount() == 0)
        {
            genericMenu.AddDisabledItem(new GUIContent(Strings.get_Label_No_Animations_On_Object()));
        }
        genericMenu.ShowAsContext();
    }
Esempio n. 29
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        void ShowAddMenu(Rect rect, ReorderableList lst)
        {
            var menu = new GenericMenu();

            TypeUtility.PopulateMenuWithCreateItems(menu, m_AddType, type =>
            {
                var element = serializedProperty.AddArrayElement();
                element.managedReferenceValue = CreateNewInstance(type);
                serializedProperty.serializedObject.ApplyModifiedProperties();
            }, RequiredAttribute);

            AddMenuItems?.Invoke(menu);

            if (menu.GetItemCount() == 0 && NoItemMenuItem != null)
            {
                menu.AddDisabledItem(NoItemMenuItem);
            }

            menu.ShowAsContext();
        }
Esempio n. 30
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        public void AddRange(GenericMenu itemsFromMenu)
        {
            int count = itemsFromMenu.GetItemCount();

            if (count == 0)
            {
                return;
            }


            SetupGenericMenuFields();
            var menuItems = genericMenuItemsField.GetValue(itemsFromMenu) as ArrayList;

            for (int n = 0; n < count; n++)
            {
                //GenericMenu.MenuItem is a private class, so can't cast it directly
                object menuItem  = menuItems[n];
                var    separator = (bool)genericMenuSeparatorField.GetValue(menuItem);

                if (separator)
                {
                    AddSeparatorIfNotRedundant();
                }
                else
                {
                    var label = genericMenuContentField.GetValue(menuItem) as GUIContent;
                    var on    = (bool)genericMenuOnField.GetValue(menuItem);
                    var func  = genericMenuFuncField.GetValue(menuItem) as OnActivateItem;
                    if (func != null)
                    {
                        Add(label.text, label.tooltip, func, on);
                    }
                    else
                    {
                        var func2    = genericMenuFunc2Field.GetValue(menuItem) as OnActivateItemWithParameter;
                        var userData = genericMenuUserDataField.GetValue(menuItem);
                        Add(label.text, label.tooltip, func2, userData, on);
                    }
                }
            }
        }