public void Open(Menu value) //打开value编号的窗口,关闭其它窗口 { int total = menu.Length; for (int i = 0; i < total; i++) { currentMenu = menu[i]; currentMenuLabel = value; if (currentMenu.label == value) { currentMenu.Open(); } else if (currentMenu.gameObject.activeSelf) { currentMenu.Close(); } } }
public void Close() { currentMenu.Close(); }