void Start() { gui = GetComponent <Canvas>(); Button button1interact = button1.GetComponent <Button>(); Button button2interact = button2.GetComponent <Button>(); button1interact.onClick.AddListener(OnClickHide); button2interact.onClick.AddListener(OnClickLoot); money = FindObjectOfType <PlayerMoney>(); generate = GetComponent <GenerateMoney>(); }
void Start() { player = FindObjectOfType <PlayerController>(); playerinteract = FindObjectOfType <PlayerInteract>(); gui = GetComponent <Canvas>(); Button button1interact = button1.GetComponent <Button>(); Button button2interact = button2.GetComponent <Button>(); button1interact.onClick.AddListener(OnClickPlay); button2interact.onClick.AddListener(OnClickLoot); money = FindObjectOfType <PlayerMoney>(); generate = GetComponent <GenerateMoney>(); }