public async Task <IActionResult> Edit(decimal id, [Bind("Rateid,Userid,Gameid,Rates,Description,CreatedDatetime,CreatedUserid,UpdatedDatetime,UpdatedUserid")] Gamerates gamerates)
        {
            if (id != gamerates.Rateid)
            {
                return(NotFound());
            }

            if (ModelState.IsValid)
            {
                try
                {
                    gamerates.UpdatedDatetime = DateTime.Now;
                    _context.Update(gamerates);
                    await _context.SaveChangesAsync();
                }
                catch (DbUpdateConcurrencyException)
                {
                    if (!GameratesExists(gamerates.Rateid))
                    {
                        return(NotFound());
                    }
                    else
                    {
                        throw;
                    }
                }
                return(RedirectToAction(nameof(Index)));
            }
            ViewData["Gameid"] = new SelectList(_context.Game, "Gameid", "Title", gamerates.Gameid);
            ViewData["Userid"] = new SelectList(_context.User, "Userid", "DisplayName", gamerates.Userid);
            return(View(gamerates));
        }
        public async Task <IActionResult> Create([Bind("Rateid,Userid,Gameid,Rates,Description,CreatedDatetime,CreatedUserid,UpdatedDatetime,UpdatedUserid")] Gamerates gamerates)
        {
            if (ModelState.IsValid)
            {
                gamerates.CreatedDatetime = DateTime.Now;
                gamerates.UpdatedDatetime = DateTime.Now;
                gamerates.pending         = true;
                _context.Add(gamerates);
                await _context.SaveChangesAsync();

                return(RedirectToAction("Details", "Game", new { id = gamerates.Gameid }));
            }

            ViewData["Gameid"] = new SelectList(_context.Game, "Gameid", "Title", gamerates.Gameid);
            ViewData["Userid"] = new SelectList(_context.User, "Userid", "DisplayName", gamerates.Userid);
            return(View(gamerates));
        }