public async Task <IActionResult> Edit(decimal id, [Bind("Rateid,Userid,Gameid,Rates,Description,CreatedDatetime,CreatedUserid,UpdatedDatetime,UpdatedUserid")] Gamerates gamerates) { if (id != gamerates.Rateid) { return(NotFound()); } if (ModelState.IsValid) { try { gamerates.UpdatedDatetime = DateTime.Now; _context.Update(gamerates); await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!GameratesExists(gamerates.Rateid)) { return(NotFound()); } else { throw; } } return(RedirectToAction(nameof(Index))); } ViewData["Gameid"] = new SelectList(_context.Game, "Gameid", "Title", gamerates.Gameid); ViewData["Userid"] = new SelectList(_context.User, "Userid", "DisplayName", gamerates.Userid); return(View(gamerates)); }
public async Task <IActionResult> Create([Bind("Rateid,Userid,Gameid,Rates,Description,CreatedDatetime,CreatedUserid,UpdatedDatetime,UpdatedUserid")] Gamerates gamerates) { if (ModelState.IsValid) { gamerates.CreatedDatetime = DateTime.Now; gamerates.UpdatedDatetime = DateTime.Now; gamerates.pending = true; _context.Add(gamerates); await _context.SaveChangesAsync(); return(RedirectToAction("Details", "Game", new { id = gamerates.Gameid })); } ViewData["Gameid"] = new SelectList(_context.Game, "Gameid", "Title", gamerates.Gameid); ViewData["Userid"] = new SelectList(_context.User, "Userid", "DisplayName", gamerates.Userid); return(View(gamerates)); }