Esempio n. 1
0
    //ジャンプ


    void Start()
    {
        // コンポーネントの取得
        controller = GetComponent <CharacterController>();

        //コントローラ設定
        switch (PlayerID)
        {
        case 1:
            playerNo = GamepadInput.GamePad.Index.One;
            break;

        case 2:
            playerNo = GamepadInput.GamePad.Index.Two;
            break;

        case 3:
            playerNo = GamepadInput.GamePad.Index.Three;
            break;

        case 4:
            playerNo = GamepadInput.GamePad.Index.Four;
            break;

        default:
            playerNo = GamepadInput.GamePad.Index.Any;
            break;
        }
    }
Esempio n. 2
0
    // Use this for initialization
    void Start()
    {
        //アニメーター取得
        animator = this.GetComponent <Player>().animator;

        //コントローラ設定
        PlayerID = this.gameObject.GetComponent <Player>().PlayerID;
        switch (PlayerID)
        {
        case 1:
            playerNo = GamepadInput.GamePad.Index.One;
            break;

        case 2:
            playerNo = GamepadInput.GamePad.Index.Two;
            break;

        case 3:
            playerNo = GamepadInput.GamePad.Index.Three;
            break;

        case 4:
            playerNo = GamepadInput.GamePad.Index.Four;
            break;

        default:
            playerNo = GamepadInput.GamePad.Index.Any;
            break;
        }
    }
Esempio n. 3
0
    // Use this for initialization
    void Start()
    {
        //Controller Setting
        playerNo = GamepadInput.GamePad.Index.Any;

        //

        _playButton.GetComponent <Image>().sprite = _playSprites[1];
        sm = SoundManager.instance;
    }
    public GamepadAxisControlSignal(
		GamepadInput.GamePad.Index gamepadIndex,
		GamepadInput.GamePad.Axis axis,
		Dimension dimension,
		float factor,
		bool circularBoundary = false)
        : base()
    {
        mGamepadIndex = gamepadIndex;
        mAxis = axis;
        mDimension = dimension;
        mFactor = factor;
        mCircularBoundary = circularBoundary;
    }
Esempio n. 5
0
 public void SetPlayerNO(int index)
 {
     playerNo = (GamepadInput.GamePad.Index)index;
 }