// Update is called once per frame void Update() { if (m_pManagerComponent.GetGAME_MODE() == Game_Manager.GAME_MODE.SOZAI_ERABI) { m_pSelectObject.SetActive(true); } else { m_pSelectObject.SetActive(false); } if (m_pManagerComponent.GetGAME_MODE() == Game_Manager.GAME_MODE.KAKI_MAZE) { m_pMixObject.SetActive(true); } else { m_pMixObject.SetActive(false); } }