Esempio n. 1
0
        public ActionResult JoinTable(string gameTableID)
        {
            GameTable foundGt   = null;
            bool      userFound = false;
            GameTableServiceAccess gameTableServiceAcces = new GameTableServiceAccess();

            if (gameTableID != null)
            {
                string userId  = User.Identity.GetUserId();
                int    tableId = Int32.Parse(gameTableID);
                foundGt = gameTableServiceAcces.GetGameTable(tableId);
                foreach (var user in foundGt.Users)
                {
                    if (user.Id == userId)
                    {
                        userFound = true;
                    }
                }
                if (foundGt.Users.Count == 4 && !userFound)
                {
                    return(View("JoinTable"));
                }
                try {
                    foundGt = gameTableServiceAcces.JoinGameTable(userId, tableId);
                } catch (Exception e) {
                    return(RedirectToAction("Error", "ErrorHandler", new { id = 3 }));
                }
            }
            List <GameTable> tables = new List <GameTable>()
            {
                foundGt
            };

            return(RedirectToAction("Lobby", new { tableId = foundGt.Id }));
        }
Esempio n. 2
0
        public ActionResult Lobby(int?tableId)
        {
            GameTable foundGt = null;
            GameTableServiceAccess gameTableServiceAcces = new GameTableServiceAccess();

            foundGt = gameTableServiceAcces.GetGameTable((int)tableId);
            return(View(foundGt));
        }
Esempio n. 3
0
        // GET: Game

        public ActionResult Index(int id)
        {
            GameTableServiceAccess gameTableServiceAcces = new GameTableServiceAccess();
            GameServiceAcces       gameServiceAccess     = new GameServiceAcces();
            Game game = null;

            try {
                GameTable gameTable = gameTableServiceAcces.GetGameTable(id);
                game = gameServiceAccess.StartGame(gameTable);
            } catch (Exception e) {
                return(RedirectToAction("Error", "ErrorHandler", new { id = 2 }));
            }
            return(View(game));
        }