private static void PlayConstantOff()
        {
            var tempObj = Selection.activeGameObject;
            var tempS   = GameObjectUtils.FindComponent <HighlightableObject>(tempObj);

            if (tempS != null)
            {
                tempS.ConstantOff();
            }
        }
Esempio n. 2
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        public void SetBookContent(string text)
        {
            if (mTempText == null)
            {
                mTempText = GameObjectUtils.FindComponent <Text>(gameObject, "TempCanvas/Text");
            }

            List <string> tempList = GetGontent(mTempText, text);

            mBook = new Book(tempList.Count);
            for (int i = 0; i < tempList.Count; i++)
            {
                mBook.SetPageContent(i, tempList[i]);
            }
        }