Esempio n. 1
0
 public override void OnEnter()
 {
     base.OnEnter();
     if (Fsm.isPrefab)
     {
         gameObject.SetActive(active);
     }
     else
     {
         var targetTransform = GameObjectUtilities.FindByName(Fsm.transform, gameObject.name);
         targetTransform.gameObject.SetActive(active);
     }
 }