private void LoadPage()
 {
     _gnsClient = new GameNickServiceClient();
     // debug only;
     //_gnsClient.Endpoint.Binding.SendTimeout = new TimeSpan(0, 10, 0);
     //_gnsClient.Endpoint.Binding.ReceiveTimeout = new TimeSpan(0, 10, 0);
     // end debug only
     SetCallBacks();
     _gnsClient.OpenAsync();
     TextBlockLoadingStatus.Text += "Authenticating";
 }
 public ChildWindowAddGameNick(GameNickServiceClient gameNickServiceClient, User me)
 {
     InitializeComponent();
     _gameNickServiceClient = gameNickServiceClient;
     _userMe = me;
 }