private void LoadPage() { _gnsClient = new GameNickServiceClient(); // debug only; //_gnsClient.Endpoint.Binding.SendTimeout = new TimeSpan(0, 10, 0); //_gnsClient.Endpoint.Binding.ReceiveTimeout = new TimeSpan(0, 10, 0); // end debug only SetCallBacks(); _gnsClient.OpenAsync(); TextBlockLoadingStatus.Text += "Authenticating"; }
public ChildWindowAddGameNick(GameNickServiceClient gameNickServiceClient, User me) { InitializeComponent(); _gameNickServiceClient = gameNickServiceClient; _userMe = me; }