public IEnumerator CurrencyCountTextUpdates() { GameMaster gameMaster = References.global.gameMaster; int startCoins = gameMaster.currency; Assert.AreEqual(uiManager.currencyCount.text, "x " + startCoins); gameMaster.AddToCurrency(25); int endCoins = gameMaster.currency; Assert.AreEqual(uiManager.currencyCount.text, "x " + endCoins); yield return(null); }