private void OnGetGameRuleHandler(GameJumpInfosRes res)
 {
     //todo
     Debug.Log(res);
     GetData <AirborneGameModel>().InitData(res);
     View.SetData(GetData <AirborneGameModel>().GameInfo);
 }
Esempio n. 2
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        private Dictionary <int, Dictionary <ItemTypeEnum, List <AirborneGameRunningItemVo> > > _gameJumpItemDir;// group-type-jumpitem;

        public void InitData(GameJumpInfosRes res)
        {
            //计算量级
            int level = GlobalData.PlayerModel.PlayerVo.Level;

            GameInfo            = new AirborneGameInfo(res, level);
            RunningInfo         = new AirborneGameRunningInfo();
            RunningInfo.MaxTime = GameInfo.MaxGameTime;
        }