Esempio n. 1
0
    public static void LoadEvents(Player player)
    {
        List <GameEventUserValue> userValues = DatabaseManager.GameEventUserValue.FindAllUserValuesByCharacterId(player.CharacterId);

        player.EventUserValues = userValues;
        player.Session.Send(GameEventUserValuePacket.LoadValues(userValues));
    }
 public void UpdateValue(GameSession session, dynamic newValue)
 {
     EventValue = newValue.ToString();
     session.Send(GameEventUserValuePacket.UpdateValue(this));
     DatabaseManager.GameEventUserValue.Update(this);
 }