Esempio n. 1
0
    // Start is called before the first frame update
    void Start()
    {
        if (pathNodeManager == null)
        {
            pathNodeManager = FindObjectOfType <PathNodeManager>();
        }

        if (gameDateTimeManager == null)
        {
            gameDateTimeManager = FindObjectOfType <GameDateTimeManager>();
        }

        maxVisitor = pathNodeManager.itemNodes.Count;
    }
Esempio n. 2
0
    // Use this for initialization
    void Start()
    {
        if (timeManager == null)
        {
            Debug.LogWarning("성능 경고: timeManager 필드가 자동으로 할당되었습니다.");
            timeManager = FindObjectOfType <GameDateTimeManager>();
        }
        if (visitorManager == null)
        {
            Debug.LogWarning("성능 경고: vistorManager 필드가 자동으로 할당되었습니다.");
            visitorManager = FindObjectOfType <VisitorManager>();
        }
        if (shopOpenMessageBox == null)
        {
            Debug.LogWarning("성능경고: shopOpenMessageBox 필드가 자동으로 할당되었습니다.");
            shopOpenMessageBox = FindObjectOfType <ShopOpenMessageBoxWindow>();
        }

        CheckTimerStoped();
    }
Esempio n. 3
0
 // Start is called before the first frame update
 void Start()
 {
     gameDateTimeManager = FindObjectOfType <GameDateTimeManager>();
     visitorManager      = FindObjectOfType <VisitorManager>();
 }