// Start is called before the first frame update void Start() { if (pathNodeManager == null) { pathNodeManager = FindObjectOfType <PathNodeManager>(); } if (gameDateTimeManager == null) { gameDateTimeManager = FindObjectOfType <GameDateTimeManager>(); } maxVisitor = pathNodeManager.itemNodes.Count; }
// Use this for initialization void Start() { if (timeManager == null) { Debug.LogWarning("성능 경고: timeManager 필드가 자동으로 할당되었습니다."); timeManager = FindObjectOfType <GameDateTimeManager>(); } if (visitorManager == null) { Debug.LogWarning("성능 경고: vistorManager 필드가 자동으로 할당되었습니다."); visitorManager = FindObjectOfType <VisitorManager>(); } if (shopOpenMessageBox == null) { Debug.LogWarning("성능경고: shopOpenMessageBox 필드가 자동으로 할당되었습니다."); shopOpenMessageBox = FindObjectOfType <ShopOpenMessageBoxWindow>(); } CheckTimerStoped(); }
// Start is called before the first frame update void Start() { gameDateTimeManager = FindObjectOfType <GameDateTimeManager>(); visitorManager = FindObjectOfType <VisitorManager>(); }