public override global::System.Data.DataTable Clone()
            {
                GameDataTable cln = ((GameDataTable)(base.Clone()));

                cln.InitVars();
                return(cln);
            }
 private void InitClass()
 {
     this.DataSetName             = "BlockedGames";
     this.Prefix                  = "";
     this.Namespace               = "http://tempuri.org/BlockedGames.xsd";
     this.EnforceConstraints      = true;
     this.SchemaSerializationMode = global::System.Data.SchemaSerializationMode.IncludeSchema;
     this.tableGame               = new GameDataTable();
     base.Tables.Add(this.tableGame);
 }
 internal void InitVars(bool initTable)
 {
     this.tableGame = ((GameDataTable)(base.Tables["Game"]));
     if ((initTable == true))
     {
         if ((this.tableGame != null))
         {
             this.tableGame.InitVars();
         }
     }
 }
 internal GameRow(global::System.Data.DataRowBuilder rb) :
     base(rb)
 {
     this.tableGame = ((GameDataTable)(this.Table));
 }