public override global::System.Data.DataTable Clone() { GameDataTable cln = ((GameDataTable)(base.Clone())); cln.InitVars(); return(cln); }
private void InitClass() { this.DataSetName = "BlockedGames"; this.Prefix = ""; this.Namespace = "http://tempuri.org/BlockedGames.xsd"; this.EnforceConstraints = true; this.SchemaSerializationMode = global::System.Data.SchemaSerializationMode.IncludeSchema; this.tableGame = new GameDataTable(); base.Tables.Add(this.tableGame); }
internal void InitVars(bool initTable) { this.tableGame = ((GameDataTable)(base.Tables["Game"])); if ((initTable == true)) { if ((this.tableGame != null)) { this.tableGame.InitVars(); } } }
internal GameRow(global::System.Data.DataRowBuilder rb) : base(rb) { this.tableGame = ((GameDataTable)(this.Table)); }