Esempio n. 1
0
 private static void Run_BlueprintGeneration(GameDataLoader loader)
 {
     var bps = loader.LoadBlueprints();
     foreach (var bp in bps)
     {
         Console.Out.Write("new Blueprint(\"{0}\"", bp.Id.SubTypeId);
         var input = bp.Inputs.Single();
         FormatStack(", new ItemAndQuantity(\"{0}/{1}\", {2:0.###}f / {3:0.###}f)", input, bp.BaseProductionTimeInSeconds);
         var firstOutput = bp.Outputs.First();
         FormatStack(",\n    new ItemAndQuantity(\"{0}/{1}\", {2:0.###}f / {3:0.###}f)", firstOutput, bp.BaseProductionTimeInSeconds);
         foreach(var output in bp.Outputs.Skip(1))
         {
             FormatStack(", new ItemAndQuantity(\"{0}/{1}\", {2:0.###}f / {3:0.###}f)", output, bp.BaseProductionTimeInSeconds);
         }
         Console.Out.WriteLine("),");
     }
 }