Esempio n. 1
0
 public static void OnWeaponMisfired(GameConstants.WeaponId weaponId)
 {
     if (OnWeaponMisfiredEvent != null)
     {
         OnWeaponMisfiredEvent(weaponId);
     }
 }
Esempio n. 2
0
 public static void OnEquipWeapon(int actorId, GameConstants.WeaponId weaponId)
 {
     if (OnEquipWeaponEvent != null)
     {
         OnEquipWeaponEvent(actorId, weaponId);
     }
 }
Esempio n. 3
0
 public static void OnWeaponFired(GameConstants.WeaponId weaponId, Vector3 pos, int ownerIdWhoFired)
 {
     if (OnWeaponFiredEvent != null)
     {
         OnWeaponFiredEvent(weaponId, pos, ownerIdWhoFired);
     }
 }