Esempio n. 1
0
 void AnimatePlanet()
 {
     if (Time.time >= planetStateTransitionTime)
     {
         planetState = PlanetState.Available;
         CooldownAnimation.SetActive(false);
         distinguishedMenuButton  = activeAction;
         includeDistinguiedButton = true;
         CollapseMenu();
         actionCooldown[activeAction] = Time.time + guiScript.GetActionCooldownDuration();
         activeAction = null;
     }
 }