Esempio n. 1
0
        public InvalidAssetDialog()
        {
            InitializeComponent();

            _list = new GUILayer.InvalidAssetList();
            RebuildList();
            _list._onChange += RebuildList;

            _assetList.SelectedIndexChanged += SelectedIndexChanged;
        }
Esempio n. 2
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        public InvalidAssetDialog()
        {
            InitializeComponent();

            _list = new GUILayer.InvalidAssetList();
            RebuildList();
            _list._onChange += RebuildList;

            _assetList.SelectedIndexChanged += SelectedIndexChanged;
        }
Esempio n. 3
0
        public InvalidAssetDialog()
        {
            InitializeComponent();

            _list = new GUILayer.InvalidAssetList();
            _assetList.Items.Clear();
            foreach (var a in _list.AssetList)
                _assetList.Items.Add(a.Item1);

            _assetList.SelectedIndexChanged += SelectedIndexChanged;
        }