Esempio n. 1
0
 // Colliders
 public void AddSphereCollider(ref GPUSphereCollider v)
 {
     if (enabled)
     {
         sphereColliders.Add(v);
     }
 }
 static public void BuildSphereCollider(ref GPUSphereCollider col, Transform t, float radius)
 {
     col.shape.center = t.position;
     col.shape.radius = radius * t.localScale.x;
     col.aabb.center  = t.position;
     col.aabb.extents = Vector3.one * col.shape.radius;
 }