Esempio n. 1
0
        public override void GameInitialize()
        {
            // Set the required values
            GAME_ENGINE.SetTitle("Canvas v1.1.0");
            GAME_ENGINE.SetIcon("icon.ico");

            // Set the optional values
            GAME_ENGINE.SetWidth(640);
            GAME_ENGINE.SetHeight(480);
            GAME_ENGINE.SetBackgroundColor(0, 167, 141); //Appelblauwzeegroen
            //GAME_ENGINE.SetBackgroundColor(49, 77, 121); //The Unity background color
        }
Esempio n. 2
0
        public override void GameInitialize()
        {
            // Set the required values
            GAME_ENGINE.SetTitle("League of Advanture");
            GAME_ENGINE.SetIcon("icon.ico");

            // Set the optional values
            GAME_ENGINE.SetWidth(1280);
            GAME_ENGINE.SetHeight(768);
            //GAME_ENGINE.SetBackgroundColor(0, 167, 141); //Appelblauwzeegroen
            GAME_ENGINE.SetBackgroundColor(49, 77, 121); //The Unity background color
        }