Esempio n. 1
0
 public static string getFuelMass(GameObject vehicle)
 {
     try
     {
         FuelTank tank = vehicle.GetComponentInChildren <FuelTank>();
         return(Math.Round(tank.GetMass(), 2).ToString());
     }
     catch (Exception)
     {
         return("False");
     }
 }
 public float GetMass()
 {
     return(mass + engine_.GetMass() + fuelTank_.GetMass()
            + missile_.GetMass());
 }
        public float mass = 20; //Tons
        public float GetMass()
        {
            var perItem = mass + engine_.GetMass() + fuelTank_.GetMass();

            return(count * perItem);
        }