Esempio n. 1
0
        private void RenderColorPickerOverlay(object?sender, FrameRenderingEventArgs e)
        {
            if (_mustRenderOverlay)
            {
                _overlayOpacity += 0.2f;
            }
            else
            {
                _overlayOpacity -= 0.2f;
            }

            if (_overlayOpacity <= 0f)
            {
                _coreService.FrameRendering -= RenderColorPickerOverlay;
                return;
            }

            if (_overlayOpacity > 1f)
            {
                _overlayOpacity = 1f;
            }

            using SKPaint overlayPaint = new() { Color = new SKColor(0, 0, 0, (byte)(255 * _overlayOpacity)) };
            overlayPaint.Color         = _overlayColor.WithAlpha((byte)(_overlayColor.Alpha * _overlayOpacity));
            e.Canvas.DrawRect(0, 0, e.Canvas.LocalClipBounds.Width, e.Canvas.LocalClipBounds.Height, overlayPaint);
        }
    }
Esempio n. 2
0
 protected virtual void OnFrameRendering(FrameRenderingEventArgs e)
 {
     FrameRendering?.Invoke(this, e);
 }
Esempio n. 3
0
 private void CoreServiceOnFrameRendering(object sender, FrameRenderingEventArgs e)
 {
     CurrentFps = Math.Round(1.0 / e.DeltaTime, 2);
 }