Esempio n. 1
0
        public List <CardItem> CreateItems(Transform parentT, int count, Action action = null)
        {
            List <CardItem> items = new List <CardItem>();

            for (int i = 0; i < count; i++)
            {
                GameObject go   = GameObject.Instantiate(LoadRes <GameObject>(CardConst.PathCardItem));
                CardItem   item = go.GetComponent <CardItem>();
                go.transform.SetParent(parentT);
                UniformTransform(go.transform);
                item.SetId(i);
                Texture sp;
                try
                {
                    sp = LoadRes <Texture>(CardConst.PicPrefix + i.ToString());
                }
                catch (Exception ex)
                {
                    sp = LoadRes <Texture>(CardConst.PicPrefix + (i / 2).ToString());
                    Debug.LogError(ex.ToString());
                }
                item.Init(sp, () =>
                {
                    if (action != null)
                    {
                        action.Invoke();
                    }
                });
                items.Add(item);
            }

            return(items);
        }
Esempio n. 2
0
 public static int SortPosition(CardItem a, CardItem b)
 {
     return(a.transform.localPosition.x.CompareTo(b.transform.localPosition.x));
 }