public void turnOnSelectable() { int x = 0; int.TryParse(currentFloorTile.Substring(0, 1), out x); int y = 0; int.TryParse(currentFloorTile.Substring(2, 1), out y); floorGenerator.TurnOnSelected(x, y, range); }
public void turnOnSelectable() { int x = 0; int.TryParse(currentFloorTile.Substring(0, 1), out x); int y = 0; int.TryParse(currentFloorTile.Substring(2, 1), out y); floorGenerator.TurnOnSelected(x, y, range); }