Esempio n. 1
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 private void Awake()
 {
     _widthCh        = _settingsSO.WidthChangedChannel;
     _lengthCh       = _settingsSO.LengthChangedChannel;
     _updateCh       = _roomObjects.UpdateChannel;
     _previewObjects = new List <GameObject>();
     StartPreviewRender();
 }
Esempio n. 2
0
 private void Awake()
 {
     _popChannel   = _settingsSO.PopChangedChannel;
     _mutChannel   = _settingsSO.MutationChangedChannel;
     _crossChannel = _settingsSO.CrossChangedChannel;
 }