Exemple #1
0
 private void Awake()
 {
     _widthCh        = _settingsSO.WidthChangedChannel;
     _lengthCh       = _settingsSO.LengthChangedChannel;
     _updateCh       = _roomObjects.UpdateChannel;
     _previewObjects = new List <GameObject>();
     StartPreviewRender();
 }
Exemple #2
0
 private void Awake()
 {
     _popChannel   = _settingsSO.PopChangedChannel;
     _mutChannel   = _settingsSO.MutationChangedChannel;
     _crossChannel = _settingsSO.CrossChangedChannel;
 }