private void Update() { text.text = ((int)(Timer / 60)).ToString("00") + " : " + ((int)(Timer % 60)).ToString("00"); if (!IsStart) { return; } if (Timer <= 0) { if (!IsEnd) { IsEnd = true; // Finish改成由SceneManager發 Finish.Play(); FinishEvent(); StartCoroutine(_FinishEvent()); } } else { Timer -= Time.deltaTime; Timer = Mathf.Max(0, Timer); // text.text = ((int)(Timer/60)).ToString("00") + " : " + ((int)(Timer % 60)).ToString("00"); } }