Esempio n. 1
0
 private void LoadMinigameMasterList()
 {
     minigameMasterList = FileSaveUtil.LoadData <MinigameList>("minigameMasterList");
     if (minigameMasterList == null)
     {
         minigameMasterList = new MinigameList(scriptableObjectMinigames);
     }
 }
 private void LoadMinigameMasterList()
 {
     minigameMasterList = FileSaveUtil.LoadData <MinigameList>("minigameMasterList");
     if (minigameMasterList == null || SaveSettings.minigameSavingEnabled == false)
     {
         minigameMasterList = new MinigameList(true);
     }
 }
Esempio n. 3
0
    // Private Methods

    private void LoadPlayerSettings()
    {
        playerSettings = FileSaveUtil.LoadData <PlayerSettings>("playerSettings");
        if (playerSettings == null)
        {
            playerSettings = new PlayerSettings();
        }
    }
    // Private Methods

    private void LoadPlayerSettings()
    {
        playerSettings = FileSaveUtil.LoadData <PlayerSettings>("playerSettings");
        if (playerSettings == null || SaveSettings.settingsSavingEnabled == false)
        {
            playerSettings = new PlayerSettings();
        }
    }