static void Main() { IRepoFile FileRepo; IList <string> countryData; string culture; Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); FileRepo = RepoFactory.GetFileRepo(); countryData = FileRepo.LoadFavoriteCountry(); culture = FileRepo.LoadCulture(); if (culture.Length == 0) { Application.Run(new Culture()); } else if (countryData.Count == 0) { Application.Run(new TeamSelect()); } else { Application.Run(new PlayerSelect(countryData[1], countryData[0])); } }