Esempio n. 1
0
 void OnTriggerEnter(Collider collider)
 {
     if (FightLayersHelper.IsCharacterInTargetsList(ParentObject, collider.gameObject))
     {
         SimpleEnemyController.TargetsInAgrArea.Add(collider.gameObject);
     }
 }
Esempio n. 2
0
 void OnTriggerEnter(Collider collider)
 {
     if (FightLayersHelper.IsCharacterInTargetsList(ParentObject, collider.gameObject))
     {
         Debug.Log(string.Format("{0} In attack area of the {1}", collider.gameObject.name, ParentObject.name));
         CharacterControllerBase.TargetsInAttackArea.Add(collider.gameObject);
     }
 }