private void OnCollisionEnter(Collision collision) { if (collision.collider.name == "15Bumper1") { points += 15; PointsText.text = "Points: " + points.ToString(); FifteenBumperOneLight.SetActive(true); } else if (collision.collider.name == "15Bumper2") { points += 15; PointsText.text = "Points: " + points.ToString(); FifteenBumperTwoLight.SetActive(true); } else if (collision.collider.name == "50Bumper") { points += 50; PointsText.text = "Points: " + points.ToString(); FiftyBumperLight.SetActive(true); } else if (collision.collider.tag == "Flipper" && Input.GetKeyDown(KeyCode.A) || Input.GetKeyDown(KeyCode.D)) { Sphere.AddForce(0f, 0f, 200f); } }
private void OnCollisionExit(Collision collision) { if (collision.collider.name == "15Bumper1") { FifteenBumperOneLight.SetActive(false); } else if (collision.collider.name == "15Bumper2") { FifteenBumperTwoLight.SetActive(false); } else if (collision.collider.name == "50Bumper") { FiftyBumperLight.SetActive(false); } }