private void OnCollisionEnter(Collision collision)
 {
     if (collision.collider.name == "15Bumper1")
     {
         points         += 15;
         PointsText.text = "Points: " + points.ToString();
         FifteenBumperOneLight.SetActive(true);
     }
     else if (collision.collider.name == "15Bumper2")
     {
         points         += 15;
         PointsText.text = "Points: " + points.ToString();
         FifteenBumperTwoLight.SetActive(true);
     }
     else if (collision.collider.name == "50Bumper")
     {
         points         += 50;
         PointsText.text = "Points: " + points.ToString();
         FiftyBumperLight.SetActive(true);
     }
     else if (collision.collider.tag == "Flipper" && Input.GetKeyDown(KeyCode.A) || Input.GetKeyDown(KeyCode.D))
     {
         Sphere.AddForce(0f, 0f, 200f);
     }
 }
 private void OnCollisionExit(Collision collision)
 {
     if (collision.collider.name == "15Bumper1")
     {
         FifteenBumperOneLight.SetActive(false);
     }
     else if (collision.collider.name == "15Bumper2")
     {
         FifteenBumperTwoLight.SetActive(false);
     }
     else if (collision.collider.name == "50Bumper")
     {
         FiftyBumperLight.SetActive(false);
     }
 }