Esempio n. 1
0
 /// <summary>
 ///     Fired upon GameObject creation.
 /// </summary>
 public void OnDestroy(GameObject obj)
 {
     if (obj.IsValid)
     {
         if (Feathers.Any(o => o.Key == obj.NetworkId))
         {
             Feathers.Remove(obj.NetworkId);
         }
     }
 }
Esempio n. 2
0
        /// <summary>
        ///     Fired upon GameObject creation.
        /// </summary>
        public void OnDelete(GameObjectDeleteEventArgs args)
        {
            var obj = args.Sender;

            if (obj.IsValid)
            {
                if (Feathers.Any(o => o.Key == obj.NetworkID))
                {
                    Feathers.Remove(obj.NetworkID);
                }
            }
        }
Esempio n. 3
0
 /// <summary>
 ///     Fired upon GameObject creation.
 /// </summary>
 public void OnCreate(GameObject obj)
 {
     if (obj.IsValid)
     {
         switch (obj.Name)
         {
         case "Xayah_Base_Passive_Dagger_Mark8s":
             Feathers.Add(obj.NetworkId, obj.Position);
             break;
         }
     }
 }
Esempio n. 4
0
        /// <summary>
        ///     Fired upon GameObject creation.
        /// </summary>
        public void OnCreate(GameObjectCreateEventArgs args)
        {
            var obj = args.Sender;

            if (obj.IsValid)
            {
                switch (obj.Name)
                {
                case "Xayah_Base_Passive_Dagger_Mark8s":
                    Feathers.Add(obj.NetworkID, obj.Position);
                    break;
                }
            }
        }