/// <summary> /// Fired upon GameObject creation. /// </summary> public void OnDestroy(GameObject obj) { if (obj.IsValid) { if (Feathers.Any(o => o.Key == obj.NetworkId)) { Feathers.Remove(obj.NetworkId); } } }
/// <summary> /// Fired upon GameObject creation. /// </summary> public void OnDelete(GameObjectDeleteEventArgs args) { var obj = args.Sender; if (obj.IsValid) { if (Feathers.Any(o => o.Key == obj.NetworkID)) { Feathers.Remove(obj.NetworkID); } } }
/// <summary> /// Fired upon GameObject creation. /// </summary> public void OnCreate(GameObject obj) { if (obj.IsValid) { switch (obj.Name) { case "Xayah_Base_Passive_Dagger_Mark8s": Feathers.Add(obj.NetworkId, obj.Position); break; } } }
/// <summary> /// Fired upon GameObject creation. /// </summary> public void OnCreate(GameObjectCreateEventArgs args) { var obj = args.Sender; if (obj.IsValid) { switch (obj.Name) { case "Xayah_Base_Passive_Dagger_Mark8s": Feathers.Add(obj.NetworkID, obj.Position); break; } } }